Balan, Wandering Knight (Commander Masters)
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Balan, Wandering Knight

Legendary Creature — Cat Knight

First strike
Balan has double strike as long as two or more Equipment are attached to it.
: Attach all Equipment you control to Balan.

3/3
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Balan deals first-strike damage and then gains double strike (most likely because it picked up some Equipment with its activated ability after first-strike damage was dealt), it will also deal regular combat damage.
Balan’s activated ability has no timing restriction. You can activate it any time you have priority.
If Balan deals first-strike damage and then gains double strike (most likely because it picked up some Equipment with its activated ability after first-strike damage was dealt), it will also deal regular combat damage.
Balan’s activated ability has no timing restriction. You can activate it any time you have priority.
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