Experimento Kraj (Commander Masters)
Experimento Kraj back
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Experimento Kraj

Criatura legendaria — Mutante cieno

El Experimento Kraj tiene todas las habilidades activadas de cada una de las otras criaturas con contadores +1/+1 sobre ellas.
: Pon un contador +1/+1 sobre la criatura objetivo.

4/6
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana.
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana.
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
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