standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Nodes remain permanently marked on the physical card. They’re not removed as it becomes a new object or as the game ends.
If an object with nodes becomes a copy of another object with nodes, the nodes on the physical card that’s the copy will be marked if the legacy abilities it gains instruct you to mark a node. Thus far, this ruling applies only to the case where one Gold Mine becomes a copy of another Gold Mine.
If an object without nodes becomes a copy of an object with nodes, the copy has no nodes. A cost to mark one of its nodes can’t be paid.
If an object with nodes becomes a copy of another object with nodes, the nodes on the physical card that’s the copy will be marked if the legacy abilities it gains instruct you to mark a node. Thus far, this ruling applies only to the case where one Gold Mine becomes a copy of another Gold Mine.
If an object without nodes becomes a copy of an object with nodes, the copy has no nodes. A cost to mark one of its nodes can’t be paid.
Rulings
Nodes remain permanently marked on the physical card. They’re not removed as it becomes a new object or as the game ends.
If an object with nodes becomes a copy of another object with nodes, the nodes on the physical card that’s the copy will be marked if the legacy abilities it gains instruct you to mark a node. Thus far, this ruling applies only to the case where one Gold Mine becomes a copy of another Gold Mine.
If an object without nodes becomes a copy of an object with nodes, the copy has no nodes. A cost to mark one of its nodes can’t be paid.
If an object with nodes becomes a copy of another object with nodes, the nodes on the physical card that’s the copy will be marked if the legacy abilities it gains instruct you to mark a node. Thus far, this ruling applies only to the case where one Gold Mine becomes a copy of another Gold Mine.
If an object without nodes becomes a copy of an object with nodes, the copy has no nodes. A cost to mark one of its nodes can’t be paid.
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