Peão de Kronch (Ravnica: Clue Edition)
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Peão de Kronch

Criatura — Humano Guerreiro

Atropelar
Toda vez que uma criatura com poder igual ou superior a 4 entrar no campo de batalha sob o seu controle, coloque um marcador +1/+1 em Peão de Kronch.

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Kronch Wrangler’s power is raised to 4 or greater as it enters the battlefield, it will cause its own ability to trigger.
If the entering creature’s power changes to 3 or less after it has entered the battlefield, you’ll still put a +1/+1 counter on Kronch Wrangler.
The entering creature must have power 4 or greater as it enters the battlefield, or Kronch Wrangler’s ability won’t trigger. Static abilities that raise (or lower) a creature’s power are taken into account. However, you can’t have a creature with power 3 or less enter the battlefield, raise its power with a spell, an activated ability, or a triggered ability, and have Kronch Wrangler’s ability trigger.
If Kronch Wrangler’s power is raised to 4 or greater as it enters the battlefield, it will cause its own ability to trigger.
If the entering creature’s power changes to 3 or less after it has entered the battlefield, you’ll still put a +1/+1 counter on Kronch Wrangler.
The entering creature must have power 4 or greater as it enters the battlefield, or Kronch Wrangler’s ability won’t trigger. Static abilities that raise (or lower) a creature’s power are taken into account. However, you can’t have a creature with power 3 or less enter the battlefield, raise its power with a spell, an activated ability, or a triggered ability, and have Kronch Wrangler’s ability trigger.
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