대혼란의 산란체 (Ravnica: Clue Edition)
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대혼란의 산란체

생물 — 악마

구경거리 (상대가 이 턴에 생명점을 잃었다면 당신은 이 주문을 마나 비용 대신 구경거리 비용으로 발동할 수 있다.)
비행, 돌진
당신의 유지단 시작에, 대혼란의 산란체는 각 플레이어에게 피해 1점을 입힌다. 그 후 당신의 생명점이 10점 이하라면, 대혼란의 산란체에 +1/+1 카운터 한 개를 올려놓는다.

4/4
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If each player has 0 life after Spawn of Mayhem’s triggered ability resolves, each player loses the game at the same time and the game ends in a draw.
A card’s spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.
If Spawn of Mayhem gains lifelink, the damage it deals will cause you to simultaneously lose and gain life. If your life total is 1, you won’t lose the game.
In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
In a Two-Headed Giant game, Spawn of Mayhem’s last ability causes each team to lose 2 life. Then if your team’s life total is 10 or less, you put a +1/+1 counter on Spawn of Mayhem.
Damage dealt to a player causes that player to lose that much life.
Spectacle doesn’t change when you can cast the card. For example, you can’t cast a sorcery with spectacle during an opponent’s turn unless another effect allows you to do so, even if that player has lost life this turn.
If each player has 0 life after Spawn of Mayhem’s triggered ability resolves, each player loses the game at the same time and the game ends in a draw.
A card’s spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.
If Spawn of Mayhem gains lifelink, the damage it deals will cause you to simultaneously lose and gain life. If your life total is 1, you won’t lose the game.
In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
In a Two-Headed Giant game, Spawn of Mayhem’s last ability causes each team to lose 2 life. Then if your team’s life total is 10 or less, you put a +1/+1 counter on Spawn of Mayhem.
Damage dealt to a player causes that player to lose that much life.
Spectacle doesn’t change when you can cast the card. For example, you can’t cast a sorcery with spectacle during an opponent’s turn unless another effect allows you to do so, even if that player has lost life this turn.
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