Первозданное Изобилие
Чары
Каждый раз, когда вы разыгрываете заклинание существа, создайте одну фишку существа 3/3 зеленый Зверь.
Каждый раз, когда вы разыгрываете заклинание, не являющееся существом, положите три жетона +1/+1 на целевое существо под вашим контролем.
Каждый раз, когда земля выходит на поле битвы под вашим контролем, вы получаете 3 жизни.
Каждый раз, когда вы разыгрываете заклинание, не являющееся существом, положите три жетона +1/+1 на целевое существо под вашим контролем.
Каждый раз, когда земля выходит на поле битвы под вашим контролем, вы получаете 3 жизни.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The last ability triggers whenever you play a land and also whenever a land enters the battlefield under your control for some other reason, such as the ability of Into the Wilds.
Primeval Bounty's first and second abilities will each resolve before the spell that caused them to trigger. They will resolve even if that spell is countered or otherwise leaves the stack without resolving.
Primeval Bounty's first and second abilities will each resolve before the spell that caused them to trigger. They will resolve even if that spell is countered or otherwise leaves the stack without resolving.
Rulings
The last ability triggers whenever you play a land and also whenever a land enters the battlefield under your control for some other reason, such as the ability of Into the Wilds.
Primeval Bounty's first and second abilities will each resolve before the spell that caused them to trigger. They will resolve even if that spell is countered or otherwise leaves the stack without resolving.
Primeval Bounty's first and second abilities will each resolve before the spell that caused them to trigger. They will resolve even if that spell is countered or otherwise leaves the stack without resolving.
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