原始の報奨

エンチャント

あなたがクリーチャー呪文を1つ唱えるたび、緑の3/3のビースト・クリーチャー・トークンを1体戦場に出す。あなたがクリーチャーでない呪文を1つ唱えるたび、あなたがコントロールするクリーチャー1体を対象とし、それの上に+1/+1カウンターを3個置く。土地が1つあなたのコントロール下で戦場に出るたび、あなたは3点のライフを得る。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The last ability triggers whenever you play a land and also whenever a land enters the battlefield under your control for some other reason, such as the ability of Into the Wilds.
Primeval Bounty's first and second abilities will each resolve before the spell that caused them to trigger. They will resolve even if that spell is countered or otherwise leaves the stack without resolving.
The last ability triggers whenever you play a land and also whenever a land enters the battlefield under your control for some other reason, such as the ability of Into the Wilds.
Primeval Bounty's first and second abilities will each resolve before the spell that caused them to trigger. They will resolve even if that spell is countered or otherwise leaves the stack without resolving.
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