Lebenskraft-Jäger (Commander 2020)
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Lebenskraft-Jäger

Kreatur — Nachtmahr

Lebensverknüpfung
: Monstrum X. (Falls diese Kreatur nicht monströs ist, lege X +1/+1-Marken auf sie und sie wird monströs.)
Wenn der Lebenskraft-Jäger monströs wird, lege je eine Lebensverknüpfung-Marke auf bis zu X Kreaturen deiner Wahl.

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature, loses its abilities, or loses its +1/+1 counters, it will continue to be monstrous.
Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature, loses its abilities, or loses its +1/+1 counters, it will continue to be monstrous.
Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
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