Strength of the Tajuru (Commander 2020)
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Strength of the Tajuru

Instant

Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

For example, if you want to put four +1/+1 counters on each of three different targets, that means X is 4 and you’re kicking the spell twice. You’ll pay a mana cost of , plus a kicker cost of , plus another kicker cost of , for a total of .
As long as any of its targets are legal at the time Strength of the Tajuru resolves, you’ll put X +1/+1 counters on each of those legal targets.
Each target you choose must be different.
The number of targets you choose for Strength of the Tajuru is one more than the number of times it’s kicked. First you declare how many times you’re going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you’ll kick the spell and the time you choose the targets.
For example, if you want to put four +1/+1 counters on each of three different targets, that means X is 4 and you’re kicking the spell twice. You’ll pay a mana cost of , plus a kicker cost of , plus another kicker cost of , for a total of .
As long as any of its targets are legal at the time Strength of the Tajuru resolves, you’ll put X +1/+1 counters on each of those legal targets.
Each target you choose must be different.
The number of targets you choose for Strength of the Tajuru is one more than the number of times it’s kicked. First you declare how many times you’re going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you’ll kick the spell and the time you choose the targets.
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