Stärke der Tajuru
Spontanzauber
Multibonus (Du kannst zusätzlich beliebig oft bezahlen, sowie du diesen Zauberspruch wirkst.)
Bestimme eine Kreatur deiner Wahl; bestimme dann für jedes Mal, dass die Bonuskosten für diesen Zauberspruch bezahlt wurden, eine andere Kreatur deiner Wahl. Lege auf jede davon X +1/+1-Marken.
Bestimme eine Kreatur deiner Wahl; bestimme dann für jedes Mal, dass die Bonuskosten für diesen Zauberspruch bezahlt wurden, eine andere Kreatur deiner Wahl. Lege auf jede davon X +1/+1-Marken.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
For example, if you want to put four +1/+1 counters on each of three different targets, that means X is 4 and you’re kicking the spell twice. You’ll pay a mana cost of , plus a kicker cost of , plus another kicker cost of , for a total of .
As long as any of its targets are legal at the time Strength of the Tajuru resolves, you’ll put X +1/+1 counters on each of those legal targets.
Each target you choose must be different.
The number of targets you choose for Strength of the Tajuru is one more than the number of times it’s kicked. First you declare how many times you’re going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you’ll kick the spell and the time you choose the targets.
As long as any of its targets are legal at the time Strength of the Tajuru resolves, you’ll put X +1/+1 counters on each of those legal targets.
Each target you choose must be different.
The number of targets you choose for Strength of the Tajuru is one more than the number of times it’s kicked. First you declare how many times you’re going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you’ll kick the spell and the time you choose the targets.
Rulings
For example, if you want to put four +1/+1 counters on each of three different targets, that means X is 4 and you’re kicking the spell twice. You’ll pay a mana cost of , plus a kicker cost of , plus another kicker cost of , for a total of .
As long as any of its targets are legal at the time Strength of the Tajuru resolves, you’ll put X +1/+1 counters on each of those legal targets.
Each target you choose must be different.
The number of targets you choose for Strength of the Tajuru is one more than the number of times it’s kicked. First you declare how many times you’re going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you’ll kick the spell and the time you choose the targets.
As long as any of its targets are legal at the time Strength of the Tajuru resolves, you’ll put X +1/+1 counters on each of those legal targets.
Each target you choose must be different.
The number of targets you choose for Strength of the Tajuru is one more than the number of times it’s kicked. First you declare how many times you’re going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you’ll kick the spell and the time you choose the targets.
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