Kathril, Verzerrer der Aspekte
Legendäre Kreatur — Nachtmahr, Insekt
Wenn Kathril, Verzerrer der Aspekte, ins Spiel kommt, lege eine Fliegend-Marke auf eine beliebige Kreatur, die du kontrollierst, falls eine Kreaturenkarte in deinem Friedhof Flugfähigkeit hat. Wiederhole diesen Vorgang für Bedrohlichkeit, Doppelschlag, Erstschlag, Fluchsicherheit, Lebensverknüpfung, Reichweite, Todesberührung, Unzerstörbarkeit, Wachsamkeit sowie das Verursachen von Trampelschaden. Lege dann für jede Marke, die auf diese Weise auf eine Kreatur gelegt wurde, eine +1/+1-Marke auf Kathril.
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Once Kathril’s ability begins resolving, no player may take other actions until it’s done and you’ve put +1/+1 counters on Kathril.
For each applicable keyword, the appropriate counter may be put on any creature you control, including Kathril. The counters don’t need to all be put on the same creature.
You check once for each keyword. If you have two creature cards with flying in your graveyard, you put just one flying counter on a creature you control, not two.
If cards in your graveyard have multiple hexproof abilities (such as hexproof, hexproof from white, and hexproof from black), a counter of each variant kind will be put onto a creature.
For each applicable keyword, the appropriate counter may be put on any creature you control, including Kathril. The counters don’t need to all be put on the same creature.
You check once for each keyword. If you have two creature cards with flying in your graveyard, you put just one flying counter on a creature you control, not two.
If cards in your graveyard have multiple hexproof abilities (such as hexproof, hexproof from white, and hexproof from black), a counter of each variant kind will be put onto a creature.
Rulings
Once Kathril’s ability begins resolving, no player may take other actions until it’s done and you’ve put +1/+1 counters on Kathril.
For each applicable keyword, the appropriate counter may be put on any creature you control, including Kathril. The counters don’t need to all be put on the same creature.
You check once for each keyword. If you have two creature cards with flying in your graveyard, you put just one flying counter on a creature you control, not two.
If cards in your graveyard have multiple hexproof abilities (such as hexproof, hexproof from white, and hexproof from black), a counter of each variant kind will be put onto a creature.
For each applicable keyword, the appropriate counter may be put on any creature you control, including Kathril. The counters don’t need to all be put on the same creature.
You check once for each keyword. If you have two creature cards with flying in your graveyard, you put just one flying counter on a creature you control, not two.
If cards in your graveyard have multiple hexproof abilities (such as hexproof, hexproof from white, and hexproof from black), a counter of each variant kind will be put onto a creature.
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