Rokh compagnon
Créature : oiseau
Vol
Saccage — Quand le Rokh compagnon arrive sur le champ de bataille, si vous avez attaqué avec une créature ce tour-ci, créez un jeton de créature 3/4 blanche Oiseau avec le vol.
À chaque fois que le Rokh compagnon attaque, vous gagnez 1 point de vie pour chaque créature attaquante.
Saccage — Quand le Rokh compagnon arrive sur le champ de bataille, si vous avez attaqué avec une créature ce tour-ci, créez un jeton de créature 3/4 blanche Oiseau avec le vol.
À chaque fois que le Rokh compagnon attaque, vous gagnez 1 point de vie pour chaque créature attaquante.
3/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Count the number of attacking creatures when the last ability resolves, including Wingmate Roc itself if it’s still on the battlefield, to determine how much life you gain.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
Rulings
Count the number of attacking creatures when the last ability resolves, including Wingmate Roc itself if it’s still on the battlefield, to determine how much life you gain.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
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