しつこい湿地忍び (Bloomburrow)
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しつこい湿地忍び

クリーチャー — ネズミ・狂戦士

しつこい湿地忍びは、あなたがコントロールしていてこれでないネズミ1体につき+1/+0の修整を受ける。
スレッショルド ― あなたが1体以上のネズミで攻撃するたび、あなたの墓地に7枚以上のカードがある場合、を支払ってもよい。そうしたなら、あなたの墓地にあるしつこい湿地忍びをタップ状態かつ攻撃している状態で戦場に戻す。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

As Persistent Marshstalker returns to the battlefield because of its triggered ability, you choose which player, planeswalker, or battle it’s attacking. It doesn’t have to attack the same player, planeswalker, or battle as your other Rats.
Although Persistent Marshstalker’s last ability causes it to enter attacking, it was never declared as an attacking creature. Abilities that trigger whenever a creature attacks won’t trigger when it enters attacking.
As Persistent Marshstalker returns to the battlefield because of its triggered ability, you choose which player, planeswalker, or battle it’s attacking. It doesn’t have to attack the same player, planeswalker, or battle as your other Rats.
Although Persistent Marshstalker’s last ability causes it to enter attacking, it was never declared as an attacking creature. Abilities that trigger whenever a creature attacks won’t trigger when it enters attacking.
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