False Dawn (Apocalypse)
False Dawn back
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False Dawn

Sorcery

Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

This card’s ability does not change the color of any permanents.
This card’s ability does not change any lands into Plains.
This card’s ability does not change the color of any permanents.
This card’s ability does not change any lands into Plains.
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