Charme de Jund (Shards of Alara)
Charme de Jund back
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Charme de Jund

Éphémère

Choisissez l'un — Retirez de la partie le cimetière du joueur ciblé ; ou le Charme de Jund inflige 2 blessures à chaque créature ; ou mettez deux marqueurs +1/+1 sur la créature ciblée.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

While the spell is on the stack, treat it as though its only text is the chosen mode. The other two modes are treated as though they don’t exist. You don’t choose targets for those modes.
You can choose a mode only if you can choose legal targets for that mode. If you can’t choose legal targets for any of the modes, you can’t cast the spell.
If this spell is copied, the copy will have the same mode as the original.
While the spell is on the stack, treat it as though its only text is the chosen mode. The other two modes are treated as though they don’t exist. You don’t choose targets for those modes.
You can choose a mode only if you can choose legal targets for that mode. If you can’t choose legal targets for any of the modes, you can’t cast the spell.
If this spell is copied, the copy will have the same mode as the original.
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