Cartouche de solidarité
Enchantement — aura et cartouche
Enchanter : une créature que vous contrôlez
Quand le Cartouche de solidarité arrive, créez un jeton de créature 1/1 blanche Guerrier avec la vigilance.
La créature enchantée gagne +1/+1 et a l'initiative. (Elle inflige des blessures de combat avant les créatures sans l'initiative.)
Quand le Cartouche de solidarité arrive, créez un jeton de créature 1/1 blanche Guerrier avec la vigilance.
La créature enchantée gagne +1/+1 et a l'initiative. (Elle inflige des blessures de combat avant les créatures sans l'initiative.)
standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Cartouche is an enchantment subtype with no special meaning. Other cards may care about which enchantments are Cartouches.
Each Cartouche is an Aura with “Enchant creature you control.” If another player gains control of either the Cartouche or the enchanted creature (but not both), then the Cartouche will be enchanting an illegal permanent and be put into its owner’s graveyard as a state-based action.
If the target creature becomes an illegal target before a Cartouche spell resolves, the spell doesn’t resolve. It doesn’t enter the battlefield.
Each Cartouche is an Aura with “Enchant creature you control.” If another player gains control of either the Cartouche or the enchanted creature (but not both), then the Cartouche will be enchanting an illegal permanent and be put into its owner’s graveyard as a state-based action.
If the target creature becomes an illegal target before a Cartouche spell resolves, the spell doesn’t resolve. It doesn’t enter the battlefield.
Rulings
Cartouche is an enchantment subtype with no special meaning. Other cards may care about which enchantments are Cartouches.
Each Cartouche is an Aura with “Enchant creature you control.” If another player gains control of either the Cartouche or the enchanted creature (but not both), then the Cartouche will be enchanting an illegal permanent and be put into its owner’s graveyard as a state-based action.
If the target creature becomes an illegal target before a Cartouche spell resolves, the spell doesn’t resolve. It doesn’t enter the battlefield.
Each Cartouche is an Aura with “Enchant creature you control.” If another player gains control of either the Cartouche or the enchanted creature (but not both), then the Cartouche will be enchanting an illegal permanent and be put into its owner’s graveyard as a state-based action.
If the target creature becomes an illegal target before a Cartouche spell resolves, the spell doesn’t resolve. It doesn’t enter the battlefield.
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