Тарг Нар, Гнолл Клыка Демона
Легендарное Существо — Гнолл
Тактика стаи — Каждый раз, когда Тарг Нар, Гнолл Клыка Демона атакует, если в этом бою вы атаковали существами с суммарной силой 6 или больше, атакующие существа получают +1/+0 до конца хода.
: удвойте силу и выносливость Тарг Нара до конца хода.
: удвойте силу и выносливость Тарг Нара до конца хода.
2/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.
If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.
Rulings
If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.
If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.
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