Partilhar os Despojos
Encantamento
Quando Partilhar os Despojos entrar no campo de batalha ou um oponente perder o jogo, exile o card do topo do grimório de cada jogador.
Durante o turno de cada jogador, aquele jogador pode jogar um terreno ou conjurar uma mágica dentre aqueles cards exilados com Partilhar os Despojos, e pode gastar mana como se fosse de qualquer cor para conjurar a mágica. Quando ele fizer isso, exile o card do topo do grimório dele.
Durante o turno de cada jogador, aquele jogador pode jogar um terreno ou conjurar uma mágica dentre aqueles cards exilados com Partilhar os Despojos, e pode gastar mana como se fosse de qualquer cor para conjurar a mágica. Quando ele fizer isso, exile o card do topo do grimório dele.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Playing a card this way follows all the normal timing rules for that card. For example, if you play a land this way, you may do so only during your main phase while the stack is empty and only if you havem't yet played a land (unless another effect allows you to play additional lands).
Once Share the Spoils leaves the battlefield, players may no longer play the exiled cards. If Share the Spoils is destroyed and somehow returns to the battlefield, it's a new object with no memory of the previously exiled cards.
Once a player plays a land or casts a spell from among the exiled cards, they can't play any more of those cards that turn. That is, it's one land or one spell, not one of each.
If you control an opponent's Share the Spoils and that player loses the game, Share the Spoils leaves the game with them and the first ability won't trigger.
Once Share the Spoils leaves the battlefield, players may no longer play the exiled cards. If Share the Spoils is destroyed and somehow returns to the battlefield, it's a new object with no memory of the previously exiled cards.
Once a player plays a land or casts a spell from among the exiled cards, they can't play any more of those cards that turn. That is, it's one land or one spell, not one of each.
If you control an opponent's Share the Spoils and that player loses the game, Share the Spoils leaves the game with them and the first ability won't trigger.
Rulings
Playing a card this way follows all the normal timing rules for that card. For example, if you play a land this way, you may do so only during your main phase while the stack is empty and only if you havem't yet played a land (unless another effect allows you to play additional lands).
Once Share the Spoils leaves the battlefield, players may no longer play the exiled cards. If Share the Spoils is destroyed and somehow returns to the battlefield, it's a new object with no memory of the previously exiled cards.
Once a player plays a land or casts a spell from among the exiled cards, they can't play any more of those cards that turn. That is, it's one land or one spell, not one of each.
If you control an opponent's Share the Spoils and that player loses the game, Share the Spoils leaves the game with them and the first ability won't trigger.
Once Share the Spoils leaves the battlefield, players may no longer play the exiled cards. If Share the Spoils is destroyed and somehow returns to the battlefield, it's a new object with no memory of the previously exiled cards.
Once a player plays a land or casts a spell from among the exiled cards, they can't play any more of those cards that turn. That is, it's one land or one spell, not one of each.
If you control an opponent's Share the Spoils and that player loses the game, Share the Spoils leaves the game with them and the first ability won't trigger.
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