Орудие Возгорания (Aether Revolt)
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Орудие Возгорания

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

An Implement’s last ability triggers no matter why it’s put into a graveyard from the battlefield. You don’t have to activate its first ability.
If you activate an Implement’s first ability, you’ll draw a card from its second ability before the first ability resolves. If the first ability has a target, you need a legal target to activate that ability, and you choose that target before seeing what card you’ll draw.
An Implement’s last ability triggers no matter why it’s put into a graveyard from the battlefield. You don’t have to activate its first ability.
If you activate an Implement’s first ability, you’ll draw a card from its second ability before the first ability resolves. If the first ability has a target, you need a legal target to activate that ability, and you choose that target before seeing what card you’ll draw.
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