철공소 싸움꾼 (Aether Revolt)
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철공소 싸움꾼

생물 — 인간 기능공

급조 (당신의 마법물체들은 이 주문을 발동하는 것을 도울 수 있다. 마나 능력을 활성화한 후에 탭하는 각 마법물체는 이 주문의 비용 중 을 지불한다.)
호전적

3/3
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau russe
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Tapping an artifact won’t cause its abilities to stop applying unless those abilities say so.
Equipment attached to a creature doesn’t become tapped when that creature becomes tapped, and tapping that Equipment doesn’t cause the creature to become tapped.
Improvise doesn’t change a spell’s mana cost or converted mana cost.
If an artifact you control has a mana ability with in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell’s costs. You won’t be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for improvise.
Improvise can’t pay for , , , , , or mana symbols in a spell’s total cost.
When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
Because improvise isn’t an alternative cost, it can be used in conjunction with alternative costs.
Improvise can’t be used to pay for anything other than the cost of casting the spell. For example, it can’t be used during the resolution of an ability that says “Counter target spell unless its controller pays .”
Tapping an artifact won’t cause its abilities to stop applying unless those abilities say so.
Equipment attached to a creature doesn’t become tapped when that creature becomes tapped, and tapping that Equipment doesn’t cause the creature to become tapped.
Improvise doesn’t change a spell’s mana cost or converted mana cost.
If an artifact you control has a mana ability with in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell’s costs. You won’t be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for improvise.
Improvise can’t pay for , , , , , or mana symbols in a spell’s total cost.
When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
Because improvise isn’t an alternative cost, it can be used in conjunction with alternative costs.
Improvise can’t be used to pay for anything other than the cost of casting the spell. For example, it can’t be used during the resolution of an ability that says “Counter target spell unless its controller pays .”
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