Cimitarra animada
Artefacto — Equipo
: La Cimitarra animada se convierte en una criatura artefacto 1/5 con la habilidad de volar hasta el final del turno. (El equipo que sea una criatura no puede equipar a otras criaturas.)
La criatura equipada obtiene +1/+5.
Equipar (: Anexa este equipo a la criatura objetivo que controles. Juega la habilidad de equipar como un conjuro.)
La criatura equipada obtiene +1/+5.
Equipar (: Anexa este equipo a la criatura objetivo que controles. Juega la habilidad de equipar como un conjuro.)
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
Rulings
A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
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