Baliste ambulante (Double Masters)
Baliste ambulante back
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Baliste ambulante

Créature-artefact : construction

La Baliste ambulante arrive sur le champ de bataille avec X marqueurs +1/+1 sur elle.
: Mettez un marqueur +1/+1 sur la Baliste ambulante.
Retirez un marqueur +1/+1 de la Baliste ambulante : Elle inflige 1 blessure à n'importe quelle cible.

0/0
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A casting cost of means that you pay twice X. If you want X to be 3, you pay to cast Walking Ballista.
If Walking Ballista has been dealt damage or had its toughness reduced by an effect, this limits how many times you'll be able to remove +1/+1 counters from it in a single turn. For example, if it has three +1/+1 counters on it and has been dealt 1 damage this turn, it will be destroyed immediately after you activate the ability a second time and you won't be able to activate it a third time.
A casting cost of means that you pay twice X. If you want X to be 3, you pay to cast Walking Ballista.
If Walking Ballista has been dealt damage or had its toughness reduced by an effect, this limits how many times you'll be able to remove +1/+1 counters from it in a single turn. For example, if it has three +1/+1 counters on it and has been dealt 1 damage this turn, it will be destroyed immediately after you activate the ability a second time and you won't be able to activate it a third time.
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