Увеличение
Волшебство
Целевое существо получает +7/+7 и Пробивной удар до конца хода. Оно должно быть заблокировано в этом ходу, если это возможно. (Если существо с Пробивным ударом распределяет достаточно повреждений, чтобы уничтожить блокирующие его существа, вы можете заставить его распределить оставшиеся повреждения защищающемуся игроку или planeswalker-у.)
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If each creature the defending player controls can't block for any reason (such as being tapped), then the affected creature isn't blocked. If there's a cost associated with blocking the affected creature, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.
Only one creature is required to block the affected creature. Other creatures may also block it and are free to block other creatures or not block at all.
Only one creature is required to block the affected creature. Other creatures may also block it and are free to block other creatures or not block at all.
Rulings
If each creature the defending player controls can't block for any reason (such as being tapped), then the affected creature isn't blocked. If there's a cost associated with blocking the affected creature, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.
Only one creature is required to block the affected creature. Other creatures may also block it and are free to block other creatures or not block at all.
Only one creature is required to block the affected creature. Other creatures may also block it and are free to block other creatures or not block at all.
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